HYBRID BOIDS
GN.20210315.HYBD
PERSONAL WORK
SYNOPSIS
This project is part of a series of projects I created during the Intro to Compute Shaders workshop led by Arsiliath. The workshop introduces principles of programming used to model real time organic simulations on the GPU, using Unity and compute shaders (written in C# and HLSL respectively).

This project is my own exploration extending the concepts from one of the class assignments. Boids are a classic computer simulation in which a group of particles displays flocking behavior by way of each particle responding to the position of its neighboring particles through forces of separation, alignment, and cohesion. Boids is very simple to implement in a basic way, but suffers from the problem of exponentially becoming slower to calculate as the number of particles increases, due to the fact that every particle is measuring itself against every other particle in the simulation.

In my own exploration, I wanted to get more interesting results while keeping the number of boid particles low. To do this, I created a simulation consisting of one group of boid particles, and two species of physarum-like particles, that behave by physarum rules while also being influenced by the boids. This creates a leaders and followers relationship in which the boids influence the physarum simulation to be far more dynamic and fluid than it would be otherwise.
DISCIPLINES
Generative Art
CREDITS
GN.20211219.DFGV
DIFFERENTIAL GROWTH VASES
VS.20210922.PGPP
Portal GO & Portal+
GN.20210805.GILL
Gills
GN.20210531.FBFM
"Fabric" Forms
GN.20210315.HYBD
HYBRID BOIDS
GN.20210222.PYSM
PHYSARUM
GN.20210214.EOCS
Edge of Chaos
ID.20210117.BGPL
BAGPAL
MD.20201204.HCSV
Hamcus Scavengers
MD.20201111.RWKA
Rama Works Kara
VS.20201013.OCQ2
Oculus Quest 2
GN.20200411.PFFC
Persola Factory
ID.20191214.RWM6
Rama Works M6-C Custom
VS.20190929.OC6B
Oculus Connect 6
ID.20190826.LMKB
Lapis
VS.20190521.OCRS
Oculus Rift S
VS.20190521.OCQS
Oculus Quest
VS.20190521.OCGO
Oculus Go
VS.20181119.VPMX
Vapor.Mux
VS.20181105.SV87
Subvert 87
GN.20180829.TXNM
Taxonomy
ID.20180818.FRST
Frosty
GN.20180801.GJGK
Footwear Experiments
VS.20180614.OP-1
OP-1 Visualization
GD.20180613.OSLP
OSL Posters
CA.20180605.CRDR
Corridor
ED.20180509.KSRW
Keyshot Renderworld
ED.20180502.INDF
Industrial Design Foundations
CA.20180428.PLNT
Planet
GD.20180312.SDAA
Scattered Days
CA.20180310.CSMG
Superlight Compression SMG
ID.20180125.AFAN
A Fan
ID.20171213.MXSW
MNML X-Series Timepieces
MD.20171121.OVIE
Ovie Launch Teaser
VS.20170608.TURF
TURF Acoustic Tiles
ID.20170530.HUIN
HUE Inhaler
VS.20170516.MOOV
Radical MOOV
GD.20170226.OSST
One Small Step
MD.20160619.MOTW
MNML Off The Wall
ID.20160619.MSFT
Misfit Ray
CA.20151230.HEXO
Hex Object
ID.20150721.ULLO
Üllo Wine Purifier
ID.20140804.EVOB
EVO Bike
CA.20140600.SVFM
SVF-47 Minerva